Attachment — Riftbound Rules

Section 716 — 35 rules

717.
Attaching is a limited action that causes cards to become linked to each other to combine their effects in some way. This causes one card to become Attached and the other to become A Top-Most Card. See rule 421 Attach for more information.
718.
Attached is the state of a card being linked to another card in this way.
718.1.
A card remains in this state until Detached.
718.2.
While in this state, the card’s Rules Text is Inactive. See rule 720 Inactive for more information.
718.3.
While in this state, Abilities in the card’s Effect Text are appended to the Rules Text of the Top-Most Card.
718.4.
While in this state, the card’s Might Bonus modulates the Top-Most Card’s Might by the value listed.
718.5.
Attached cards still have all properties of being a card on the board while in this state.
718.5.a.
Attached cards still have all Types and Tags while Attached.
718.5.b.
Attached cards still can be chosen or targeted by game effects while Attached.
718.6.
Attached cards cannot be moved separately from the Top-Most Card they are Attached to.
718.7.
A card may be Attached only to a single Top-Most card at a time.
718.8.
Attached cards may have different Controllers from their Top-Most card.
718.8.a.
Changes in Control of the Top-Most card do not impact Control of Attached cards and vice versa.
718.8.b.
An Attached card still appends the abilities in its Effect Text to the Rules Text of the Top-Most card and modulates the Top-Most Card’s Might by its Might Bonus.
719.
A Top-Most Card is a card that has one or more cards linked to it through the process of Attaching.
719.1.
The Effect Text of all cards Attached to this card are appended to the Rules Text of this card for as long as they remain Attached.
719.2.
This card ceases being a Top-Most Card when there are no longer any cards Attached to it.
719.3.
A Top-Most Card and all cards Attached to it are at the same location.
719.3.a.
When the Top-Most Card moves, all Attached cards move with it.
719.4.
The Exhausted and Ready state of the Top-Most card does not affect nor change the status of the Attached cards and vice versa.
719.5.
When a Top-Most Card changes zones from a board zone to a non-board zone, all Attached cards Detach from it, remaining in their current zones.
719.5.a.
The player that controls the Top-Most Card that changed zones decides the order these cards Detach in, and thus the order of any relevant effects that occur due to the Detach occurring.
720.
Inactive
721.1.
Card text can occasionally be assigned to be ignored, disregarded, or otherwise rendered as not applicable during the course of play. This state is referred to as Inactive.
721.1.a.
Text marked this way is not applied at all while in this state.
721.1.b.
Inactive Abilities do not trigger, do not apply, and cannot be activated. Inactive instructions are not processed.
722.
Inactive text is still present on cards.
722.1.
Cards with Inactive text still have keywords for the sake of Game Effects that want to reference or see if a card has a keyword.
722.2.
Game Effects that parse or interpret text to determine target eligibility may still parse Inactive text for the sake of eligibility. Example: Spinning Axe is a gear with [Temporary]. While it’s attached and its rules text is inactive, its [Temporary] ability doesn’t trigger. However, a spell that reads “Destroy a gear with [Temporary]” could still choose and destroy Spinning Axe.
723.
Rules Text is never Inactive by default.
724.
Effect Text is Inactive unless the card with the Effect Text is Attached.
725.
Inactive text can partially cease to be Inactive under specific circumstances and exceptions.
725.1.
If an Attached card has a Passive or Replacement ability that applies during the process of Attaching or a Triggered ability that triggers off of Attaching, that text exists and can be processed as it Attaches.
725.2.
If an Attached card has a Passive or Replacement ability that applies during the process of Detaching or a Triggered ability that triggers off of Detaching, that text exists and can be processed as it Detaches.
725.3.
If an Attached card has an Equip ability, the Weaponmaster keyword can reference that Equip ability and any abilities that passively modify that Equip ability.