Shield — Riftbound Keyword
Rule 740 — 12 rules
Definition
Shield is a Passive Ability keyword. It is functionally short for "While I am a defender, I have +X [M]."
Rules (12)
- 740.
- Shield
- 740.1.
- Shield is a Passive Ability keyword.
- 740.1.a.
- It is present on Units.
- 740.1.b.
- Shield is formatted as "Shield [X]".
- 740.1.b.1.
- The X is referenced in the functional text of the ability.
- 740.1.b.2.
- The X is referred to as the Shield Value.
- 740.1.b.3.
- If X is omitted, it is presumed to be 1.
- 740.1.c.
- It is functionally short for "While I am a defender, I have +X [M]."
- 740.1.d.
- Being a defender means the Unit has gained the Defender designation during Combat. See rule 437. Combat for more information.
- 740.1.d.1.
- Shield remains in effect as long as the Unit maintains the Defender designation.
- 740.2.
- If a Unit has Shield, or has been granted Shield, and is granted Shield by an additional source, the Shield Value of all granted Shield keywords is summed. Example: Stalwart Poro has Shield. It is chosen as the target of Block, which says "Give a unit [Shield 3] and [Tank] this turn." After Block resolves, Stalwart Poro has Shield 4 this turn.
- 740.3.
- Shield, and whether or not a unit has Shield, is a characteristic of the Unit and may be checked or referenced by other Game Effects.