Legends — Riftbound Rules
Section 169 — 14 rules
- 170.
- Legends are Game Objects.
- 170.1.
- Legends are Owned by a player.
- 170.2.
- Legends are not shuffled into Decks at the start of a game.
- 170.2.a.
- Legends are not played during the course of regular play.
- 170.2.b.
- Legends are established at the start of a game, and remain in place for the duration of regular play.
- 170.3.
- Legends cannot be Killed during the course of regular play.
- 170.4.
- Legends cannot be Moved.
- 170.5.
- Legends can be targeted by spells or game effects.
- 170.6.
- Legends can have Passive Abilities. See rule 360. Passive Abilities for more information.
- 170.7.
- Legends can have Triggered Abilities. See rule 375. Triggered Abilities for more information.
- 170.8.
- Legends can have Activated Abilities. See rule 369. Activated Abilities for more information.
- 171.
- Legends are not Permanents.
- 172.
- Legends may have one or more Domains.
- 172.1.
- The Legend determines the Domain Identity of cards its owner can include. See rule 101. Deck Construction for more information.