Swap — Riftbound Rules
Section 433 — 6 rules
- 433.1.
- Swapping is the act of increasing one numeric value and decreasing another numeric value on some number of Game Objects such that their values are reversed.
- 433.1.a.
- Swapping creates two different effects that apply to each attribute. One that Increases one value and one that Decreases the other.
- 433.1.b.
- To accomplish this, determine the difference between these values and then apply an Increase for that amount to the lower value of the two attributes, and a Decrease of that amount to the higher value of the two attributes.
- 433.1.c.
- If both attributes are the same numeric value, Swapping has no effect.
- 433.2.
- Swapping is a Limited Action.
- 433.2.a.
- Players may only swap when Game Effects direct them to do so.
Related FAQ (1)
What happens if you Brush a Brush? Can you swap back the original battlefield you Brushed?
The Brush token ceases to exist. When swapping back, a player may choose to swap back to any replaced object, including the original battlefield. This works because replacing game objects inherit all statuses and conditions of replaced objects per rule 438.1, and "all effects and statuses" includes relationships between replaced and replacing battlefields.