Unit is: — Riftbound Rules

Section 141 — 18 rules

141.1.
A Game Object
141.1.a.
While on the Board:
141.1.a.1.
Units are at one of several Locations while on the Board: a Battlefield or their Base.
141.1.a.2.
Units and their details are Public Information while on the Board.
141.1.a.3.
Units can be chosen, affected, or manipulated by spells, affects, or game actions that specify Units.
141.1.a.4.
Units can be Killed. See rule 428. Kill for more information.
141.1.b.
While in the Trash:
141.1.b.1.
Units are treated as Cards, similar to when in the Hand.
141.1.b.2.
They retain the properties of being a Unit, but are not on the Board and thus cannot take actions or be affected by spells, abilities, or game actions that target Units on the Board.
141.1.b.3.
Units can be affected by spells and game effects that target Units in the Trash.
141.2.
A Card Type
141.2.a.
This is a unique identifier that some spells or abilities will use to restrict what they can choose or affect.
141.2.b.
The card type is relevant in all zones.
142.
Damage is a marked value that is applied to Units.
142.1.
Damage is not a Game Object.
142.2.
Damage is a value tracked per-Unit.
142.3.
Damage tracks how close a Unit is to being Killed. See rule 428. Kill for more information.
142.4.
Damage can be Healed. See rule 418. Heal for more information.