Unit is: — Riftbound Rules
Section 141 — 18 rules
- 141.1.
- A Game Object
- 141.1.a.
- While on the Board:
- 141.1.a.1.
- Units are at one of several Locations while on the Board: a Battlefield or their Base.
- 141.1.a.2.
- Units and their details are Public Information while on the Board.
- 141.1.a.3.
- Units can be chosen, affected, or manipulated by spells, affects, or game actions that specify Units.
- 141.1.a.4.
- Units can be Killed. See rule 428. Kill for more information.
- 141.1.b.
- While in the Trash:
- 141.1.b.1.
- Units are treated as Cards, similar to when in the Hand.
- 141.1.b.2.
- They retain the properties of being a Unit, but are not on the Board and thus cannot take actions or be affected by spells, abilities, or game actions that target Units on the Board.
- 141.1.b.3.
- Units can be affected by spells and game effects that target Units in the Trash.
- 141.2.
- A Card Type
- 141.2.a.
- This is a unique identifier that some spells or abilities will use to restrict what they can choose or affect.
- 141.2.b.
- The card type is relevant in all zones.
- 142.
- Damage is a marked value that is applied to Units.
- 142.1.
- Damage is not a Game Object.
- 142.2.
- Damage is a value tracked per-Unit.
- 142.3.
- Damage tracks how close a Unit is to being Killed. See rule 428. Kill for more information.
- 142.4.
- Damage can be Healed. See rule 418. Heal for more information.