Eclipse Herald
Eclipse Herald is an uncommon-rarity unit card from Riftbound's Origins set. It costs 7 Energy and has 7 Might. It belongs to the Calm domain. It has the Bird and Mount Targon tags.
7 Energy | 7 Might | Unit | Calm | uncommon | Origins
Rules Text
When you stun an enemy unit, ready me and give me +1 Might this turn.
Domain: Calm
Meta Statistics
Inclusion rate 0.1%.
Price
Market price $0.15 on TCGPlayer, updated Sep 15, 2026.
Related FAQ (1)
When does Stun wear off in Riftbound? Can a unit be stunned twice?
Stun lasts until the end of the current turn. Stunned units lose the Stunned status during step 3d of the end-of-turn cleanup (rule 423.1.a.2), the same step in which all "this turn" effects expire (rule 317.2.c), whether the unit was stunned on its controller's turn or an opponent's. Stunned is a binary state, so a stunned unit cannot be stunned again (rule 423.1.a.1). You may still choose an already-stunned unit for a "stun a unit" effect, but nothing new happens: Eclipse Herald's "When you stun an enemy unit" ability does not trigger. Players can only stun when a game effect tells them to (rule 423.2.a).
Tournament Decks
- Leona — Jared Mardenborough (3W-4L), CCS Riftbound $10,000 Tournament
Related Cards
- Astral Heron — 7 Energy, Unit
- Solari Sunhawk — 3 Energy, Unit
- Stellacorn Herder — 4 Energy, Unit
- Soaring Scout — 2 Energy, Unit
- Mindsplitter — 7 Energy, Unit
- Whiteflame Protector — 8 Energy, Unit
- Azir, Sovereign — 4 Energy, Unit
- Diana, Lunari — 3 Energy, Unit