Leona, Zealot

Leona, Zealot is an epic-rarity unit card from Riftbound's Origins set. It costs 6 Energy and 1 Power and has 6 Might. It belongs to the Calm domain. It is a Champion card for Leona. It has the Mount Targon tag. It appears in 1.0% of tracked tournament decks whose legend can run it.

6 Energy | 1 Power | 6 Might | Unit | Calm | epic | Origins | Art: Six More Vodka

Rules Text

If an opponent's score is within 3 points of the Victory Score, I enter ready. Stunned enemy units here have -8 Might, to a minimum of 1 Might.

Domain: Calm

Meta Statistics

Inclusion rate 1.0%. Win rate 38.5% across 13 decks with results.

89% of its tournament decks are Leona (Radiant Dawn) decks, so the win rate mostly reflects that legend.

Price

Market price $1.47 on TCGPlayer, updated Nov 4, 2026. Since Apr 9, 2026 its market price has ranged from $1.20 to $4.38. It is $1.47, down 21% from $1.86 30 days ago.

Related FAQ (1)

What counts as reducing a unit's Might for Ahri, Confident? If I play Discipline on my 1 Might unit while it's stunned and located at the same battlefield as an enemy Leona, Zealot, will I trigger their Ahri, Confident located at that battlefield?

Yes. Reducing a unit's Might means an ability of an object you control gives a unit a -Might effect. Discipline never raises the unit's Might, but it takes the unit from 1 Might with a -0 Might effect applied, which doesn't trigger Ahri, Confident, to 3 Might with a -2 Might effect applied. That change triggers Ahri, Confident, the same as a stunned 3 Might unit receiving -2 Might from Leona, Zealot's passive ability. It doesn't work in other cases: if the stunned unit at Leona's battlefield already has 3 Might, Discipline applies no new Might reduction and Ahri, Confident doesn't trigger. Spells, triggered abilities, and activated abilities are simpler: any that applies a non-zero -Might to a unit triggers Ahri, Confident.

All Riftbound rules FAQ

Tournament Decks

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