Making New Choices — Riftbound Rules
Some Game Effects will instruct a player to make new choices for a finalized item on the chain. This refers to the choices normally made during finalization, with some exclusions. See rule 355. Make Relevant Choices...
Section 750 — 11 rules
- 751.
- Some Game Effects will instruct a player to make new choices for a finalized item on the chain.
- 752.
- This refers to the choices normally made during finalization, with some exclusions. See rule 355. Make Relevant Choices for more information.
- 752.1.
- The relevant choices that can be remade for these Game Effects are locations to be played to, modes, destinations, and targets.
- 752.2.
- This does not refer to any choices made “as you play this” or “as I am played,” or any choices made for Optional Additional Costs.
- 753.
- When making new choices in this way, a player must choose to remake all choices made for a chain item, even if they choose to make the same choice that was previously made.
- 753.1.
- A player may not make choices this way that would be illegal or that would lead to an illegal state, even if there are no other options.
- 753.2.
- A player may not choose to make new choices for a chain item if there aren’t legal choices that they could make in this way. In such a case, the instruction to make new choices is negated.
- 753.3.
- Restrictions and requirements applied to a chain item will also apply to new choices made for that chain item in this way. Example: If a card is played from facedown, it gains the restriction that it can only target game objects at the battlefield it was played from unless its targeting is restricted in such a way that choosing a unit at that battlefield is impossible. If a player makes new choices for such a card, they must still choose from among objects at that battlefield.
- 754.
- If, as a result of new choices, the chain item targets a Game Object, even if it previously targeted the same Game Object, any Targeting Effects of that Game Object will trigger as appropriate.
- 755.
- Any costs “to play” the chain item that are incurred as a result of new choices made in this way are ignored.
- 755.1.
- The chain item is already played and its costs paid. Any further costs incurred have no effect on the finalized chain item.