Modes of Play — Riftbound Rules
There are multiple methods of playing Riftbound. A Mode of Play must define several variables for the game.
Section 483 — 16 rules
- 484.
- There are multiple methods of playing Riftbound.
- 485.
- A Mode of Play must define several variables for the game.
- 485.1.
- Number of Players: How many people are playing the game.
- 485.2.
- Formation of Players: How the players are organized while playing.
- 485.2.a.
- This defines if a player is alone or on a team.
- 485.2.b.
- This defines the number of opponents.
- 485.3.
- Victory Score: The point total a player or team must reach to win.
- 485.3.a.
- Victory Scores can be any positive number.
- 485.4.
- Battlefield Count: Determines how many Battlefields are in play, contributed by players, during play.
- 485.4.a.
- This may influence deck building requirements in competitive settings.
- 485.4.b.
- This may involve utilizing less Battlefields than there are players.
- 485.5.
- Setup: Any changes to initial setup required for this mode.
- 485.6.
- Format: Conditions to win or additional rules added over play.
- 485.7.
- First Turn Process: Adjustments to each player's first turn.
- 485.8.
- Unique Rules
- 485.8.a.
- If any, they will be appended here.