Responsibility — Riftbound Rules
Section 411 — 6 rules
- 411.1.
- Game Actions may be the responsibility of up to one player. The player that performs the Game Action is responsible for it.
- 411.2.
- In the case where a Game Action is performed by procedures of the game and not by any player, that Game Action is not the responsibility of any player.
- 411.3.
- Certain rules assign responsibility to players for Game Actions that they are not normally responsible for.
- 411.4.
- If an ability triggers when “you” do something, it triggers when a Game Action that you are responsible for occurs. Example: A gear reads “When you move an enemy unit, you may exhaust this to [Stun] it.” It will trigger whenever a move game action that you are responsible for causes an enemy unit to move. If an opponent plays a spell that reads “choose a Battlefield. Each player may move a unit they don’t control to that battlefield,” and a player that controls the gear chooses to move an enemy unit, their gear will trigger.
- 411.5.
- Note that certain Game Actions, specifically Kill, can be attributed to spells and abilities. This attribution is not the same as the responsibility a given player has for the kill game action.
- 411.5.a.
- Spells and abilities have attribution for game actions, while players have responsibility.