Step 2: Execute — Riftbound Rules

Section 338 — 11 rules

338.1.
The player with Priority may do any the following:
338.1.a.
Play a Card or Activated Ability that is legally timed.
338.1.a.1.
Cards and Activated Abilities, by default, cannot be played during a Closed State.
338.1.a.2.
A Legally Timed Card or Activated Ability would be one with Reaction or one that will have Reaction when played under appropriate circumstances.
338.1.a.3.
Other exceptions may be created during regular play.
338.1.a.4.
The Card or Activated Ability will be added to the chain as a Pending Item, following the steps of playing a card.
338.1.a.5.
This can be an additional item to the item that Started the Chain in the case of the first player with Priority after creating the Chain.
338.1.a.6.
Whether a Card or Activated Ability is legally timed is evaluated during the “Check Legality” step of Playing a Card. See rule 349. Playing Cards for more information. See rule 398. Playing or Activating Abilities for more information.
338.1.a.7.
Playing a Card or Activated Ability will create one or more Pending Items. Return to Step 1: Finalize.
338.1.b.
Pass Priority
338.1.b.1.
The player with Priority passes Priority to the next Player in Turn Order. Proceed to Step 3: Pass.