XP — Riftbound Rules
Section 728 — 11 rules
- 729.
- XP is a resource that is accrued, spent, or otherwise modified by Players through the course of play.
- 729.1.
- The amount of XP that a player has should be marked clearly.
- 729.1.a.
- XP is a value that can be tracked by counters, dice, cards, or any method that clearly displays the specific value of XP that is currently on a Player.
- 729.2.
- The amount of XP a Player has is Public Information.
- 730.
- XP can be Gained and Spent.
- 730.1.
- To Gain XP, increase the value of XP marked on the Player gaining it.
- 730.2.
- To Spend XP, reduce the value of XP marked on the Player spending it.
- 731.
- XP is not a Game Object.
- 731.1.
- XP cannot be targeted, readied, or exhausted.
- 732.
- XP is not shared between Allies in Game Modes with Teammates.
- 733.
- There is no limit to an amount of XP a player can accrue.