Disintegrate
Disintegrate is a common-rarity spell card from Riftbound's Origins set. It costs 4 Energy. It belongs to the Fury domain. It has the Action keyword.
4 Energy | Spell | Fury | common | Origins
Rules Text
Action (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. If this kills it, do this: draw 1.
Keywords
Domain: Fury
Errata
- Errata 2025-10-21 (Origins): the text now reads “Action (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. If this kills it, do this: draw 1.”. It previously read “[Action] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield. If this kills it, draw 1.”.
Meta Statistics
Inclusion rate 0.6%. Win rate 43.2% across 10 decks with results.
Price
Market price $0.06 on TCGPlayer, updated Sep 15, 2026.
Related FAQ (1)
How does Disintegrate work? Doesn't the damage kill the unit after the spell has resolved?
Disintegrate is a funny one—it looks like it works, but the more you understand the rules, the more it looks like it might not work after all. Units dealt lethal damage by a spell aren't killed immediately, they're killed right after that spell resolves. To solve this little rules conundrum, we're using the new reflexive trigger wording here as well. Deal 3 to a unit at a battlefield. If this kills it, do this: draw 1.
Tournament Decks
- Jhin — Tyler Nicola (6W-3L), Pittsburgh 2026 - Riftbound Showdown $10k-$25,000
- Volibear — Raven Robles (2W-2L), A Case In The Rift
Related Cards
- Stacked Deck — 1 Energy, Spell
- Hidden Blade — 2 Energy, Spell
- Ride the Wind — 2 Energy, Spell
- Challenge — 2 Energy, Spell
- Cleave — 1 Energy, Spell
- Punch First — 1 Energy, Spell
- Rebuke — 2 Energy, Spell
- Bullet Time — 1 Energy, Spell