Riftbound Tournament Rules
Riot's rules for sanctioned events: registration, match procedure, tiebreakers, deck checks, and penalties. Where they differ from the Core Rules, the Tournament Rules apply at events (rule 104.1). Last updated October 9, 2026.
Sections
- 000. Golden Rule (1 rules)
- 100. Introduction (11 rules)
- 200. Definitions (103 rules)
- 300. Eligibility (21 rules)
- 401. Deck Registration (10 rules)
- 402. Deck Size (2 rules)
- 403. Sideboard (14 rules)
- 404. Match (5 rules)
- 405. Start of Match Procedure (2 rules)
- 406. Start of Game Procedure (19 rules)
- 407. Play First Rule (6 rules)
- 408. End of Match Procedure (17 rules)
- 409. Tiebreakers (6 rules)
- 410. Concessions and Intentional Draws (5 rules)
- 411. Deck Checks (5 rules)
- 412. Judge Calls (2 rules)
- 413. Appeals (5 rules)
- 414. Dropping (9 rules)
- 415. Tracking Score & Resources (8 rules)
- 416. Taking Notes (5 rules)
- 417. Electronic Devices (3 rules)
- 418. Coverage (6 rules)
- 419. Proxies and Alters (13 rules)
- 420. Card Language (2 rules)
- 421. Shuffling (8 rules)
- 422. Sleeves (11 rules)
- 423. Marked Cards (4 rules)
- 424. Display (4 rules)
- 501. Requirements (5 rules)
- 502. Information (25 rules)
- 503. Shortcuts (13 rules)
- 504. Sequencing (7 rules)
- 505. Loops (21 rules)
- 506. Triggered Abilities (24 rules)
- 507. Teams in Separate Matches (2 rules)
- 508. Layout (10 rules)
- 509. Gameplay Decisions (18 rules)
- 601. Constructed (30 rules)
- 602. Limited (94 rules)
- 603. 2v2 (17 rules)
- 604. Event and Round Time Limits (3 rules)
- 701. General (63 rules)
- 702. Game Play Errors (112 rules)
- 703. Tournament Errors (89 rules)
- 704. Unsporting Conduct (44 rules)
- 705. Disciplinary Code (40 rules)