Riftbound Tournament Rules

Riot's rules for sanctioned events: registration, match procedure, tiebreakers, deck checks, and penalties. Where they differ from the Core Rules, the Tournament Rules apply at events (rule 104.1). Last updated October 9, 2026.

Official PDF from Riot

Sections

  1. 000. Golden Rule (1 rules)
  2. 100. Introduction (11 rules)
  3. 200. Definitions (103 rules)
  4. 300. Eligibility (21 rules)
  5. 401. Deck Registration (10 rules)
  6. 402. Deck Size (2 rules)
  7. 403. Sideboard (14 rules)
  8. 404. Match (5 rules)
  9. 405. Start of Match Procedure (2 rules)
  10. 406. Start of Game Procedure (19 rules)
  11. 407. Play First Rule (6 rules)
  12. 408. End of Match Procedure (17 rules)
  13. 409. Tiebreakers (6 rules)
  14. 410. Concessions and Intentional Draws (5 rules)
  15. 411. Deck Checks (5 rules)
  16. 412. Judge Calls (2 rules)
  17. 413. Appeals (5 rules)
  18. 414. Dropping (9 rules)
  19. 415. Tracking Score & Resources (8 rules)
  20. 416. Taking Notes (5 rules)
  21. 417. Electronic Devices (3 rules)
  22. 418. Coverage (6 rules)
  23. 419. Proxies and Alters (13 rules)
  24. 420. Card Language (2 rules)
  25. 421. Shuffling (8 rules)
  26. 422. Sleeves (11 rules)
  27. 423. Marked Cards (4 rules)
  28. 424. Display (4 rules)
  29. 501. Requirements (5 rules)
  30. 502. Information (25 rules)
  31. 503. Shortcuts (13 rules)
  32. 504. Sequencing (7 rules)
  33. 505. Loops (21 rules)
  34. 506. Triggered Abilities (24 rules)
  35. 507. Teams in Separate Matches (2 rules)
  36. 508. Layout (10 rules)
  37. 509. Gameplay Decisions (18 rules)
  38. 601. Constructed (30 rules)
  39. 602. Limited (94 rules)
  40. 603. 2v2 (17 rules)
  41. 604. Event and Round Time Limits (3 rules)
  42. 701. General (63 rules)
  43. 702. Game Play Errors (112 rules)
  44. 703. Tournament Errors (89 rules)
  45. 704. Unsporting Conduct (44 rules)
  46. 705. Disciplinary Code (40 rules)