Hextech Ray
Hextech Ray is a common-rarity spell card from Riftbound's Origins set. It costs 1 Energy and 1 Power. It belongs to the Fury domain. It has the Action keyword. It appears in 29% of tracked tournament decks whose legend can run it.
1 Energy | 1 Power | Spell | Fury | common | Origins | Art: League of Legends
Rules Text
[Action] (Play on your turn or in showdowns.) Deal 3 to a unit at a battlefield.
Keywords
Domain: Fury
Meta Statistics
Inclusion rate 29.2%. Win rate 53.0% across 534 decks with results.
96% of its tournament decks are Kai'Sa (Daughter of the Void) decks, so the win rate mostly reflects that legend.
Price
Market price $0.14 on TCGPlayer, updated Oct 4, 2026.
Related FAQ (1)
If Imperial Decree's delayed trigger kills an Elder Dragon hit by my Hextech Ray, can I play Immortal Phoenix from the Trash?
Yes. The delayed trigger is a triggered ability generated by a spell, so the kill action is attributed to both the ability and the spell that generated it. The owner of Imperial Decree controls the delayed trigger, is responsible for the kill, and owns the Immortal Phoenix in the Trash — all three of Phoenix's conditions are met, so it triggers.
Tournament Decks
- Kai'Sa — Koko Lopez (10W-1L), CCS $25,000 Riftbound Invitational Qualifier #1
- Rek'Sai — Carson King (6W-4L), CCS $25,000 Showdown Series Event - Riftbound Invitational Qualifier #5
- Rumble — Stephania Najda (5W-4L), CCS $25,000 Showdown Series Event - Riftbound Invitational Qualifier #5
- Pyke — Leo Chen (5W-5L), CCS $25,000 Showdown Series Event - Riftbound Invitational Qualifier #5
- Volibear — Raven Robles (3W-3L), CCS $5,000 Riftbound Sunday Tournament
Related Cards
- Hidden Blade — 2 Energy, Spell
- Stacked Deck — 1 Energy, Spell
- Ride the Wind — 2 Energy, Spell
- Punch First — 1 Energy, Spell
- Cleave — 1 Energy, Spell
- Challenge — 2 Energy, Spell
- Rebuke — 2 Energy, Spell
- Bullet Time — 1 Energy, Spell