Hostile Takeover

Hostile Takeover is an epic-rarity spell card from Riftbound's Spiritforged set. It costs 5 Energy. It belongs to the Mind and Order domains. It has the Renata Glasc tag. It has the Hidden keyword. It appears in 2.5% of tracked tournament decks whose legend can run it.

5 Energy | Spell | Mind, Order | epic | Spiritforged

Rules Text

[Hidden] (Hide now for Any Rune to react with later for 0 Energy.) Take control of an enemy unit at a battlefield. Ready it. (Start a combat if other enemies are there. Otherwise, conquer.) Lose control of that unit and recall it at end of turn. (Send it to base. This isn't a move.)

Keywords

Domain: Mind Order

Meta Statistics

Inclusion rate 2.5%. Win rate 41.4% across 10 decks with results.

100% of its tournament decks are Renata Glasc (Chem-Baroness) decks, so the win rate mostly reflects that legend.

Price

Market price $1.09 on TCGPlayer, updated Sep 15, 2026.

Related FAQ (2)

If I use Hostile Takeover to take control of my opponent's only unit at a battlefield, will there be a showdown? Will it be a combat?

You'll start a noncombat showdown. A gap exists in the current rules, but we believe starting a noncombat showdown is the least disruptive way to handle this scenario.

I used Hostile Takeover to control an enemy unit and moved it to base. What happens if I play Temporal Breach choosing it?

The unit stays in Banishment. Units can't be played to a base of a player other than their own controller under any circumstances. The owner is instructed to play the unit to a base that isn't theirs, so finalization's legality check fails, the play is undone, and the unit returns to Banishment.

All Riftbound rules FAQ

Tournament Decks

Related Cards