Temporal Breach

Temporal Breach is a rare-rarity spell card from Riftbound's Vendetta set. It costs 2 Energy and 1 Power. It belongs to the Mind domain. It has the Hidden keyword. It appears in 25% of tracked tournament decks whose legend can run it.

2 Energy | 1 Power | Spell | Mind | rare | Vendetta | Art: Kudos Productions

Rules Text

[Hidden] (Hide now for Any Rune to react with later for 0 Energy.) Banish a unit, then its owner plays it to the same location, ignoring its cost.

Keywords

Domain: Mind

Meta Statistics

Inclusion rate 24.7%. Win rate 48.2% across 169 decks with results.

Price

Market price $0.40 on TCGPlayer, updated Oct 22, 2026. Since Jul 24, 2026 its market price has ranged from $0.31 to $9.38. It is $0.40, down 37% from $0.63 30 days ago.

Related FAQ (2)

If Temporal Breach lets me replay my Elder Dragon and I pay for Dragon Roost, is it played to base or to Dragon Roost?

You choose. When two effects impose competing mandatory positive requirements on where to play a unit — neither of which prohibits other locations — the player picks one requirement and ignores the others. This doesn't apply to restrictions ("can't" effects), which always hold.

I used Hostile Takeover to control an enemy unit and moved it to base. What happens if I play Temporal Breach choosing it?

The unit stays in Banishment. Units can't be played to a base of a player other than their own controller under any circumstances. The owner is instructed to play the unit to a base that isn't theirs, so finalization's legality check fails, the play is undone, and the unit returns to Banishment.

All Riftbound rules FAQ

Tournament Decks

Related Cards