Rell, Magnetic
Rell, Magnetic is a rare-rarity unit card from Riftbound's Spiritforged set. It costs 4 Energy and has 4 Might. It belongs to the Fury domain. It is a Champion card for Rell. It has the Tank keyword.
4 Energy | 4 Might | Unit | Fury | rare | Spiritforged
Rules Text
[Tank] (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than 2 Energy, ignoring its cost. If you do, then do this: Attach it to me.
Keywords
Domain: Fury
Errata
- Errata 2026-01-12 (Spiritforged): the text now reads “[Tank] (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost. If you do, then do this: Attach it to me.”. It previously read “[Tank] (I must be assigned combat damage first.) When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me.”.
Meta Statistics
Inclusion rate 0.2%.
Price
Market price $0.18 on TCGPlayer, updated Sep 15, 2026.
Related FAQ (1)
Should the reflexive trigger system introduced in the Origins FAQ apply to any cards in Spiritforged?
Yes. Reflexive triggers, identified by "do this:" language, create new chain items to handle things that need to offer players a chance to react. This impacts 2 cards in Spiritforged: Arise! and Rell, Magnetic, both of which let you play something and then try to do something to that thing.
Tournament Decks
- Draven — Zachary Brown (4W-2L), Pittsburgh 2026 - Riftbound Showdown $10k-$25,000
- Rumble — Shawn Matthews (3W-4L), Riftbound Coastal Series 10k
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